For more information, find the code and readme files at https://sternpinball.com/?post_type=game_code&s=james+bond. So… it’s been a while, to put it lightly. The world has changed, I’ve changed, and I’ll have to update you later on everything. There was a chance to play the 2019 IFPA Triple Crown, sure – but there was also a proposal, aContinue reading “Licensed Troubleshooter – Bond 0.92”
Author Archives: Lewis Bevans
Memes and Hot Wheels
In my blogging downtime, I have spent some nights watching the IFPA Hot Wheels Streaming Challenge for the first 6 weeks. This event has taught me the rules of Hot Wheels are as follows: Determine what feature is the objective of the week. Find how it interacts with the Tachometer. Ignore triggering the feature untilContinue reading “Memes and Hot Wheels”
Stuck Ball
Well, 2020 is definitely a wild year. After the air-grasping thrill weekend that was IFPA NACS/Women’s World Championships/Pin-Masters, it was back to earth with a slam-tilt to everyday life. I pretty much had one week back before I was adjusting to an indefinite work-from-home atmosphere and having The Shadow as my main pin to play.Continue reading “Stuck Ball”
Code Update Review – Elvira’s House of Horrors, Version 0.92
Those wacky developers out in Elk Grove can’t stop putting out code updates! While another minor update, there are some neat little additions that I’d like to document. UPDATE IN BRIEF House Party Now starts on the Garage (lock) shot instead of the House Ramp Added an Add-A-Ball feature to House Party based on theContinue reading “Code Update Review – Elvira’s House of Horrors, Version 0.92”
Code Update Review: Stranger Things, Versions 0.84/85
Launch party season is heating up, and I’m writing this 3 hours and 1 block away from the next one up: Jackbar! Before I go mingle with some NYC folks (and one Philly dude playing a show tonight), here’s the last 2 weeks in Stranger Things updates! UPDATE IN BRIEF Demogorgon Modes (0.84) Demogorgon canContinue reading “Code Update Review: Stranger Things, Versions 0.84/85”
Code Update Review – Black Knight: Sword of Rage, Version 1.01
2 weeks ago, the long awaited BK:SoR release came out and everyone who had been left wanting from INDISC breathed a sigh of relief. There’s a lot to cover, so I’ll get right to it! UPDATE IN BRIEF Battle Modes General Changes Difficulty setting now defaults to Medium. Generally adds 2 shots to each modeContinue reading “Code Update Review – Black Knight: Sword of Rage, Version 1.01”
Code Update Review – Jurassic Park, Version 0.98/1.00
Stern is putting out code updates like a machine gun, so we have another double feature spanning 2 weeks of code updates. Lots to talk about, so grab a coffee (like I am) and read on! UPDATE IN BRIEF Escape Nublar/Escape Nublar Challenge Added Escape Nublar as an award for playing Museum Mayhem, Visitor Center,Continue reading “Code Update Review – Jurassic Park, Version 0.98/1.00”
Code Update Review – Elvira’s House of Horrors, Version 0.90/91
The door to the mansion knocked, and two new code updates have arrived to the party! Verison 0.90 adds new features and fixes, while 0.91 is a “hotfix” that fixes bugs and issues found in the 0.90 code. Now, I’m here to tell you if bigger is indeed better when it comes to version numbers!Continue reading “Code Update Review – Elvira’s House of Horrors, Version 0.90/91”
Pinburgh Day
This post is dedicated to the brave Pinburgh workers. If you haven’t heard, today is Pinburgh registration day – one of the major days in the pinball year. For the last two years, I have been a tournament director for Pinburgh and used the registration time to pull some weird gaming flexes. Unfortunately I can’tContinue reading “Pinburgh Day”
INDISC Part 4 – How to Qualify
Want to see digs? Part 1 is here! Want to see the Pinball Museum? Part 2 is here! Want to read about the Open bank? Part 3 is here! INDISC Open was an extremely fun atmosphere to qualify in; the PAPA-style 5 game tickets where you likely have room for 1 big mistake or 2Continue reading “INDISC Part 4 – How to Qualify”